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Configurations - worlds.yml

World reset settings configuration

Default Configuration

Version 0.6.1

worlds:
  world_name:
    enabled: false
    last-saved: true
    settings:
      time:
        - '****-**-** **:** 15m' # every 15 minutes
        - '****-**-** **:00 2h' # every 2 hours at xx:00
        - '****-**-** 14:30 3d' # every 3rd day at 2:30 pm
        - '****-**-20 09:00 2M' # every other month, on the 20th, at 9:00 am
        - '****-08-20 13:45 12M' # every August 20, at 1:45 pm
        - '2021-08-20 17:00' # august 20, 2021, 5:00 pm
      seed: DEFAULT
        # NOTE: will NOT work if last-saved is 'true'
        # use "random" for a random seed
        # "default" means the same seed
        # example of a custom seed:
        # seed: -2156120156 / seed: 'myppbig' >> for plain text
      environment: DEFAULT
        # NORMAL, THE_END, NETHER, DEFAULT
      generator: DEFAULT
        # Add it inside bukkit.yml and reboot before adding it here.
        # Set the generator here- typically the name of the plugin. Please
        # review the WIKI on their side. DEFAULT for the same generator.
      safe-world:
        enabled: false # if disabled, it will kick all players
        world: 'world'
        delay: 5 # delay after the world has been reset to teleport back
        # -1 if no need to tp back
        spawn: DEFAULT # use '15, 52, -231' for a custom spawn
      warning:
        enabled: true
        message: '&cWarning: resetting the world {world} in {time}.'
        time: [1800, 600, 300, 60, 5] # seconds before the reset happens
        # 30 minutes, 10 minutes, 5 minutes, 1 minute, 5 seconds
        title:
          title: 'Warning'
          sub-title: 'resetting in {time}!'
          fade: [20, 60, 20] # fade in, stay, fade out - in ticks
      commands:
        - '[all-players] eco give {player} 500'
        # placeholders: {playerUUID} {playerName} {playerDisplayName} {world}
        - '[world-players] eco give {player} 25'
        - '[world-players:world_name] eco give {player} 25'
        - '[general] broadcast resetting world {world}!'

lang.yml
worlds.yml
saved_worlds